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Gnomon Conceptual Storyboarding: Storytelling and Struggle

Gnomon Conceptual Storyboarding: Storytelling and Struggle
Eng| ISZ file| 2008 y.| 510Mb

In this expansive demonstration, concept and story artist Derek Thompson takes you through his storyboarding process using Adobe Photoshop®. From developing story concepts through shot design and construction, Derek generates a story sequence directly from his imagination. Topics include sequence building, editorial thinking, action and movement, simulating camera moves and more. You’ll see first hand how the process of storyboarding can be fun, exciting, challenging and frustrating. Join Derek as he journeys towards the elusive reward that is a finished, pitch-worthy sequence.

Topics covered:

Developing Story Concepts
Sequence Building
Shot Design and Construction
Improving Story through Character
Troubleshooting Story Problems
Action and Movement
Simulating Camera Moves
Sequence Pitching

Chapters:

01: Introduction
02: Reverse Angle/ Closeup/Layout for P.O.V.
03: The Chase Is On
04: The moving Pan, Struggle, and Tracking Shots
05: Action Energy and Punchline
06: Inserts and Revisions
07: Rough Sequence Pitch

 

 

 

Download

http://www.extabit.com/file/1436572691/Gnomon.Digital.Training.Conceptual.Storyboarding.Storytelling.And.Struggle.DDE.READNFO-Ryuzin.part1.rar

http://www.extabit.com/file/1436566041/Gnomon.Digital.Training.Conceptual.Storyboarding.Storytelling.And.Struggle.DDE.READNFO-Ryuzin.part2.rar

http://www.extabit.com/file/1436566061/Gnomon.Digital.Training.Conceptual.Storyboarding.Storytelling.And.Struggle.DDE.READNFO-Ryuzin.part3.rar

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